Detailed maintainer log:
- Update graphics/blender to 2.79b
- Add Alembic option to include graphics/alembic for import/export options
- Modernize cmake options
- Add py-numpy as a dependency now that flavours can give us the py35
version. This is expected to be in place by several addons.
- Add USES=compiler:c++14-lang to build using clang50, this fixes the
build on 10.4 and is already a dependency through opengl.
PR: 227644
Submitted by: FreeBSD@ShaneWare.Biz (maintainer)
Blender 2.76 comes with hundreds of bug fixes and many new features,
such as
* support for Pixar's OpenSubdiv technology
* huge performance improvements for the viewport
* auto-offset support for nodes
* new point density texture support for cycles
* new modeling tools
Changelog: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.76
- Remove the DEBUG option, since it only makes sense, if everything is
built with WITH_DEBUG
Blender 2.75 comes with many new features and hundreds of bug fixes:
* fully integrated multi-view and stereo 3D pipeline, including shutter
lenses, interlaced modes and more
* heavily improved cycles rendering, especially for light sampling and
seeds
* improved modeling modifiers as well as a new corrective smooth
modifier
* mist attribute animation in the game engine
* improved 3D view painting
Changelog: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.75
Changelog: http://www.blender.org/features/2-72/
- Mark FFMPEG usage as broken on amd64, if the CPU supports SSE. Blender
will crash with a SIGBUS error on rendering.
- Add an explicit DEBUG option to make tracking errors easier.
- Add LICENSE
- Switch to new LIB_DEPENDS format
- Enabling staging support
- Simplify OPTION knob handling
- Unbreak the build on 8.x, 10.x and CURRENT after the update of
graphics/opencv and graphics/openshadinglanguage, which require
llvm3.3
Supported by: tijl@, Shane Ambler <FreeBSD@ShaneWare.Biz>