mt32emu is part of the Munt project. It represents a C/C++ library named
libmt32emu which allows to emulate (approximately) the Roland MT-32, CM-32L and
LAPC-I synthesiser modules.
WWW: https://munt.sourceforge.net
PR: 284634
Co-authored-by: Max Brazhnikov <makc@FreeBSD.org>
Flavors: xorg (default), xlibre, nox11.
While here add PAE option for ARCH=i386, fix warnings from portclippy,
make non-functional changes related to indentation and formatting,
make simplification of CONFLICTS_INSTALL, make unification.
PR: 294806
Sponsored by: UNIS Labs
Co-authored-by: b-aaz <b-aazbsd@proton.me>
qemu.qmp is a QEMU Monitor Protocol (“QMP”) library written in Python,
using asyncio. It is used to send QMP messages to running QEMU
emulators. It requires Python 3.8+ and has no mandatory dependencies.
This library can be used to communicate with QEMU emulators, the QEMU
Guest Agent (QGA), the QEMU Storage Daemon (QSD), or any other utility
or application that speaks QMP.
This library makes as few assumptions as possible about the actual
version or what type of endpoint it will be communicating with; i.e.
this library does not contain command definitions and does not seek to
be an SDK or a replacement for tools like libvirt or virsh. It is
“simply” the protocol (QMP) and not the vocabulary (QAPI). It is up to
the library user (you!) to know which commands and arguments you want to
send.
WWW: https://gitlab.com/qemu-project/python-qemu-qmp
Event: Wiesbaden Hackathon 202604
* Remove emulators/ppsspp-qt5 due to Qt 5 being end of life
* Unbundle freetype, libchdr and rapidjson
* Remove redundant -msse2 compiler flag on amd64 as this is enabled
by default
Changes submitted upstream, https://github.com/hrydgard/ppsspp/pull/21428
PR: 293572
RVVM is a virtual machine / emulator for RISC-V guests, which emphasizes
on performance, security, lean code and portability. It already runs a
lot of guest operating systems, including Linux, Haiku, FreeBSD,
OpenBSD, etc. It also aims to run RISC-V applications on a foreign-arch
host without full OS guest & isolation (Userland emulation).
This port holds a version of the project that is close to what is
currently in development.
Requested by: siva
See also: https://reviews.freebsd.org/D55356
Fix various issues with this port:
- PORTNAME
- Git Hashes for dependencies
- Build failure on aarch64
PR: 259394
Signed-off-by: Nico Sonack <nsonack@herrhotzenplotz.de>
Amiberry is an optimized Amiga emulator for Intel/AMD, ARM (32bit and
64bit) and RISC-V platforms.
The core emulation comes from WinUAE, and even the main GUI is designed
to look similar to that. It includes JIT support to get high-performance
results on CPU-intensive emulated environments, like desktop
applications. On top of that, there are some unique features developed
specifically for Amiberry, such as the WHDLoad booter, support for
RetroArch controller mapping, and several more.
https://amiberry.com/https://github.com/BlitterStudio/amiberry/
PR: 289403
Co-authored-by: Yusuf Yaman <nxjoseph@protonmail.com>
Port based on patch from Stas Timokhin <devel@stasyan.com>.
The main work on porting was done by the author of the original patch.
The rest is a several various improvements and bug fixes that have been
made over the past few months in older versions and one upstream
regression: https://github.com/VirtualBox/virtualbox/issues/135
The requirements for 7.2.x are the same as for 7.1.x, but for now we'll
leave both versions: 7.2.x in experimental/test mode and 7.1.x - stable.
Upstream ported on aarch64, but for now we keep ONLY_FOR_ARCHS=amd64.
If you interested in porting it on aarch64 - create PR with patch.
The following ports also need to be created (they are not available for
versions 7.0.x and 7.1.x either):
- emulators/virtualbox-ose-additions-72;
- emulators/virtualbox-ose-additions-nox11-72.
www/phpvirtualbox-72 already in ports.
Changelog:
https://www.virtualbox.org/wiki/Changelog-7.2
While here refresh patches.
PR: 289019
Relnotes: Add VirtualBox 7.2.0
Co-authored-by: Stas Timokhin <devel@stasyan.com>
Co-authored-by: Mario Lobo <lobo@bsd.com.br>
Features:
- Load games from MAME CHD, BIN+CUE, IMG+CCD, MDF+MDS or ISO files
- Automatic IPL (BIOS) ROM detection
- Automatic region switching
- Up to two players with standard Control Pads or 3D Control Pads on
both ports (more to come)
- Fully customizable keybindings
- Backup RAM, DRAM and ROM cartridges (more to come)
- Integrated backup memory manager to import and export saves, and
transfer between internal and cartridge RAM
- Save states
- Rewinding (up to one minute at 60 fps), turbo speed, frame step
(forwards and backwards)
- Full screen mode with VRR support and low input lag
- Optional deinterlaced/progressive rendering of high resolution modes
- A work-in-progress feature-rich debugger
https://github.com/StrikerX3/Ymir
PR: 288495
Co-authored-by: Vladimir Druzenko <vvd@FreeBSD.org>
Port based on patch from devel@stasyan.com.
The main work on porting was done by the author of the original patch.
The rest is a dozen various improvements and bug fixes that have been
made over the past few months in older versions: 7.0.x, 6.1.x, 5.2.x.
The requirements for 7.1.x are the same as for 7.0.x, but for now we'll
leave both versions in experimental/test mode.
The following ports also need to be created (they are not available for
version 7.0.x either):
- emulators/virtualbox-ose-additions-71;
- emulators/virtualbox-ose-additions-nox11-71.
www/phpvirtualbox-71 already in ports.
Changelog:
https://www.virtualbox.org/wiki/Changelog-7.1
PR: 284439 271146
Tested by: Mario Lobo <lobo@bsd.com.br>
Relnotes: yes
RVVM is a virtual machine / emulator for RISC-V guests, which emphasizes
on performance, security, lean code and portability. It already runs a
lot of guest operating systems, including Linux, Haiku, FreeBSD,
OpenBSD, etc. It also aims to run RISC-V applications on a foreign-arch
host without full OS guest & isolation (Userland emulation).
WWW: https://github.com/LekKit/RVVM
Split the package to build the kmods separatly! Building separately has
multiple benefits:
1. it allows user to rebuild when they upgrade their kernel without
rebuilding all of the tools which can take a long time.
2. it allows us to provide the modules in the new kmods package
repository
3. it installs the kmods the in the same place as the regular kmods:
/boot/modules
It means we can probably get rid of the rc script in favor if letting
users use kld_list mecanism but I will let this decision to the
maintainer based on what it probably best for users.
Approved by: garga (maintainer)
Reviewed by: garga (maintainer)
Differential Revision: https://reviews.freebsd.org/D48059
Follow developer's will (expressed in private) to emphasize our port
includes local patches and does not reflect the exact version of the
original software.
This is the official repository of FinalBurn Neo, an Emulator for Arcade Games
& Select Consoles. It is based on the emulators FinalBurn and old versions of
MAME.
FBNeo, or FinalBurn Neo, is a multi-system arcade emulator designed for retro
gaming enthusiasts. It emulates a wide range of classic arcade games and
consoles, such as Capcom CPS-1, CPS-2, CPS-3, Neo Geo, and Sega System 16,
among others. FBNeo focuses on accurate emulation and high performance,
supporting advanced features like netplay, rewinding, and shader effects. It's
a continuation of the FinalBurn and FinalBurn Alpha projects, aiming to provide
a comprehensive and user-friendly platform for preserving and enjoying vintage
games on modern systems.
Flycast is a multi-platform Sega Dreamcast, Naomi, Naomi 2, and Atomiswave
emulator derived from reicast.
WWW: https://github.com/flyinghead/flycast
PR: 282691
The filesystems category houses file systems and file system utilities.
It is added mainly to turn the sysutils/fusefs-* pseudo-category into
a proper one, but is also useful for the sundry of other file systems
related ports found in the tree.
Ports that seem like they belong there are moved to the new category.
Two ports, sysutils/fusefs-funionfs and sysutils/fusefs-fusepak are
not moved as they currently don't fetch and don't have TIMESTAMP set
in their distinfo, but that is required to be able to push a rename
of the port by the pre-receive hook.
Approved by: portmgr (rene)
Reviewed by: mat
Pull Request: https://github.com/freebsd/freebsd-ports/pull/302
PR: 281988
ES-DE (formerly known as EmulationStation Desktop Edition) is a frontend
for browsing and launching games from your multi-platform collection. It
comes preconfigured for use with a large selection of emulators, game
engines, game managers and gaming services. It can also run locally
installed games and applications. It's fully customizable, so you can
easily expand it with support for additional systems and applications.
It features a modern and attractive user interface, full controller
navigation support, supports over 150 different game systems, highly
customizable setup, a built-in scraper for downloading game info and
game media, full theme support with lots of high-quality themes.
https://es-de.orghttps://gitlab.com/es-de/emulationstation-de
PR: 280891
ares is an open-source multi-system emulator with a focus on accuracy and
preservation. It is a descendant of the emulators higan and bsnes. It's source
code is structured to be maximally readable and self-documenting.
ares supports the following systems: Arcade, WonderSwan, WonderSwan Color,
Pocket Challenge V2, ColecoVision, PC-Engine / TurboGrafx, SuperGrafx, My
Vision, NES / Famicom, Famicom Disk System, SNES / Super Famicom, Satellaview,
Sufami Turbo, Nintendo 64, Nintendo 64DD, Game Boy, Game Boy Color, Game Boy
Advance, SG-1000, Master System / Mark III, Mega Drive / Genesis, Mega CD, 32X,
Game Gear, Neo Geo Pocket, Neo Geo Pocket Color.
ares has experimental support for the following systems: Atari 2600, MSX, MSX2,
PC-Engine CD / TurboGrafx CD, ZX Spectrum, Neo Geo (AES/MVS), PlayStation.
ares has all the features one would expect from a great emulator system: native
multi-platform UI, dynamic rate control, save states, run-ahead, rewind and
fast-forward, pixel shaders, color correction, input multi-mapping, debugger.
ares uses librashader for it's pixel shader engine. This means it is highly
compatible with existing slang shaders, e.g. the slang-shaders from libretro.
https://ares-emu.net/
PR: 280527
86Box is a low level x86 emulator that runs older operating systems and
software designed for IBM PC systems and compatibles from 1981 through
fairly recent system designs based on the PCI bus.
https://86box.nethttps://github.com/86Box/86Box
PR: 280205
Flexemu is a classic computer emulation based on the Motorola MC6809.
The operating system running on it is called FLEX. Several (cross)
assemblers, debugger, compilers, textprocessing systems, and even a
circuit board layout system and a videotext editing system are
available
https://flexemu.neocities.org/
Wine 9 has been released some weeks ago and it's time to upgrade the
main emulators/wine port. However, there may be some regressions (in
particular around WoW64), so create emulators/wine8 as a clone of the
state before the version upgrade as a fallback. [1]
Since it is rarely, if ever, used, in particular in this context,
remove the MONO option.
Discussed with: Lexi Winter <lexi@le-fay.org> [1]
M64Py is a Qt5 front-end (GUI) for Mupen64Plus, a cross-platform plugin-based
Nintendo 64 emulator. Front-end is written in Python and it provides a
user-friendly interface over the Mupen64Plus shared library.