TileDB is an efficient multi-dimensional array management system which introduces a novel format that can effectively store dense and sparse array data with support for fast updates and reads. It features excellent compression, an efficient parallel I/O system for high scalability, and high-level APIs including Python, R, Golang and more. TileDB stores your array data on persistent storage locally or in the cloud, with built-in support for S3 and HDFS storage backends. Features: - Novel Format. - Multiple Backends. - Compression. - Parallelism. - Portability. - Language Bindings. - Key-value Store. - Virtual Filesystem. WWW: https://www.tiledb.io/
11 lines
249 B
C
11 lines
249 B
C
--- tiledb/sm/misc/logger.h.orig 2019-04-02 19:10:07 UTC
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+++ tiledb/sm/misc/logger.h
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@@ -37,6 +37,7 @@
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#include <spdlog/fmt/ostr.h>
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#include <spdlog/spdlog.h>
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+#include <spdlog/sinks/stdout_color_sinks.h>
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#include "tiledb/sm/misc/status.h"
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