Release note: https://ares-emu.net/news/ares-v140-released Starting with version v140, emulators/ares will track release versions instead of development versions. The port applies an upstreamed patch to version v140, which resolves the issues with NVIDIA GPUs. This obsoletes the NVIDIA port option. PR: 281221
29 lines
1014 B
Plaintext
29 lines
1014 B
Plaintext
[
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{ type: install
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message: <<EOM
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Users are encouraged to compile the port on their systems with
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CFLAGS ?= -O3
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CPUTYPE ?= native | ... | x86-64-v3 | ... | skylake | ...
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WITH_LTO = yes
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This can improve the performance of demanding cores like the N64.
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The port provides the HOTKEYS option. This applies an inofficial patch which
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locks all hotkey execution in the unpaused state of the emulator. This can be a
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convenience for gamepad-only users who want to assign hotkey actions to gamepad
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buttons but who don't have enough free unassigned buttons left on the gamepad.
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The port uses the shaders from games/libretro-shaders-slang by default. Users
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can curate and utilize their own provided collection of shaders by putting them
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into the user data directory
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${HOME}/.local/share/ares/Shaders/
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ares won't process its own installed shaders if it finds any shaders in the user
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data directory. Delete or rename the local shaders directory in order to make
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ares use its own shaders again.
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EOM
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}
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]
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