3603c997dc
Add nwmovies support using mpv, fix xrandr issues, update for linux_base-rl9. WWW updated to nwn.fandom.com. PR: 252747 Submitted by: scf@FreeBSD.org
46 lines
1.7 KiB
Plaintext
46 lines
1.7 KiB
Plaintext
[
|
|
{ type: install
|
|
message: <<EOM
|
|
If the game is installed with movie support (NWMovies), there is a way
|
|
to skip various movies, especially the five introduction movies at the
|
|
start of the game: create a skip file (${HOME}/.nwn/nwmovies.skip) and
|
|
list the movies (case-insensitive, no extension) you wish to skip. The
|
|
following are the introduction movies, at least in the Diamond edition:
|
|
AtariLogo
|
|
BiowareLogo
|
|
WotcLogo
|
|
fge_logo_black
|
|
NWNIntro
|
|
|
|
Although there is mention of skipping movies by adding options to the
|
|
${HOME}/.nwn/nwn.ini) file under [Display Options], these do not work.
|
|
|
|
There is a known issue due to the use of NWMovies. As written in
|
|
the NWMovies README file:
|
|
|
|
The main menu music does not work after starting NWN w/ NWMovies.
|
|
Entering the game, and backing out to the main menu, the music
|
|
works. Known issue, no known cause, nor resolution.
|
|
|
|
NWN may show a black screen when at the resolution of the monitor if
|
|
it uses xrandr. This is possibly only present with multiple monitors
|
|
under Zaphod mode. Set SDL_VIDEO_X11_XRANDR=0 in the environment
|
|
prior to running nwn to work around this.
|
|
|
|
If the resolution is higher than what the actual monitor provides,
|
|
SDL12COMPAT_MAX_VIDMODE can be set in the environment to fix it. For
|
|
example, SDL12COMPAT_MAX_VIDMODE=1920x1080 for 1920x1080 maximum
|
|
resolution.
|
|
|
|
If the game window appears shifted upwards a few pixels, disabling
|
|
decoration of the window should fix it. Also, to remove a possible
|
|
flicker upon start, raise the layer for the window. For example with
|
|
Fluxbox, add the following to ${HOME}/.fluxbox/apps:
|
|
[app] (class=nwmain)
|
|
[Deco] {NONE}
|
|
[Layer] {2}
|
|
[end]
|
|
EOM
|
|
}
|
|
]
|