Files
ports/games/regoth/Makefile
T
Robert Clausecker 5a85ce8416 games/regoth: fix build on !x86
No SSE2 on !x86, so don't try to use it.
This may need to be adjusted for ppc, and possinle sse2neon can be used
on ARM targets.

MFH:		2026Q2
2026-06-28 12:59:29 +02:00

73 lines
2.5 KiB
Makefile

PORTNAME= regoth
DISTVERSIONPREFIX= nightly-
DISTVERSION= 0.4.189
PORTREVISION= 3
CATEGORIES= games
MAINTAINER= ports@FreeBSD.org
COMMENT= Reimplementation of zEngine, the Gothic and Gothic II engine
WWW= https://github.com/REGoth-project/REGoth
LICENSE= GPLv3
BROKEN_riscv64= fails to build: mmintrin.h:33:5: error: use of undeclared identifier '__builtin_ia32_emms'; did you mean '__builtin_isless'?
LIB_DEPENDS= libsndfile.so:audio/libsndfile
USES= cmake compiler:c++11-lib gl openal xorg
USE_GITHUB= yes
GH_ACCOUNT= REGoth-project
GH_PROJECT= REGoth
GH_TUPLE= ataulien:bgfx-cmake:9a9b596:bgfxcmake/lib/bgfx-cmake \
bkaradzic:bgfx:c0cf484:bgfx \
bkaradzic:bimg:224aa80:bimg \
bkaradzic:bx:4b4b3e7:bx \
ataulien:ZenLib:3a8e919:zenlib/lib/ZenLib \
tito:libsquish:f5e44a3:libsquish \
REGoth-project:physfs:4174d6a:physfs \
g-truc:glm:06f0840:glm/lib/glm \
glfw:glfw:0f488ac:glfw/lib/glfw \
cxong:tinydir:0862ba9:tinydir/lib/tinydir \
bulletphysics:bullet3:fb51c3f:bullet3/lib/bullet3 \
frabert:libdmusic:e193ef4:libdmusic/lib/libdmusic \
erikd:libsndfile:cf7a818:libsndfile \
gocha:sf2cute:fcaf333:sf2cute \
REGoth-project:CAB-Installer-Extractor:a311fea:cab/lib/CAB-Installer-Extractor
USE_XORG= ice sm x11 xcursor xext xinerama xrandr
USE_GL= gl glu
CMAKE_ARGS+= -DREGOTH_BUILD_WITH_SYSTEM_OPENAL:BOOL=YES
CXXFLAGS_powerpc64le= -DNO_WARN_X86_INTRINSICS
LDFLAGS_i386= -Wl,-znotext
.include <bsd.port.pre.mk>
.if ${ARCH} == "i386" || ${ARCH} == "amd64"
CMAKE_ARGS+= -DBUILD_SQUISH_WITH_SSE2:BOOL=YES
.else
CMAKE_ARGS+= -DBUILD_SQUISH_WITH_SSE2:BOOL=NO
.endif
post-extract:
${MV} ${WRKSRC_bgfx}/* ${WRKSRC}/lib/bgfx-cmake/bgfx
${MV} ${WRKSRC_bimg}/* ${WRKSRC}/lib/bgfx-cmake/bimg
${MV} ${WRKSRC_bx}/* ${WRKSRC}/lib/bgfx-cmake/bx
${MV} ${WRKSRC_libsquish}/* ${WRKSRC}/lib/ZenLib/lib/libsquish
${MV} ${WRKSRC_physfs}/* ${WRKSRC}/lib/ZenLib/lib/physfs
${MV} ${WRKSRC_libsndfile}/* ${WRKSRC}/lib/libdmusic/utils/dls2sf/lib/libsndfile
${MV} ${WRKSRC_sf2cute}/* ${WRKSRC}/lib/libdmusic/utils/dls2sf/lib/sf2cute
post-patch:
${RM} ${WRKSRC}/lib/bgfx-cmake/bx/include/compat/freebsd/dirent.h # the real one is needed by tinydir
do-install:
${MKDIR} ${STAGEDIR}${DATADIR}/shaders/
${INSTALL_SCRIPT} ${BUILD_WRKSRC}/bin/REGoth ${STAGEDIR}${DATADIR}
(cd ${BUILD_WRKSRC}/bin/shaders/ && ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/shaders/)
${STRIP_CMD} ${STAGEDIR}${DATADIR}/REGoth
${CAT} ${FILESDIR}/launcher.sh | ${SED} -e "s|%%DATADIR%%|${DATADIR}|" > \
${STAGEDIR}${PREFIX}/bin/REGoth
.include <bsd.port.post.mk>