Files
ports/graphics/osg/files/patch-src_osgPlugins_OpenCASCADE_ReaderWriterOpenCASCADE.cpp
T
Dima Panov 3b84553e70 graphics/osg: move to recent FFMpeg, enable COLLADA by default (+)
Backport OSG/PR1281 for recent FFMpeg support instead of stuck with old FFMpeg4 port

COLLADA is required plugin for games/openmw

While here, adopt the port and pet portlint

Approved by:	amdmi3 (former maintainer, via PM)
2025-07-21 14:59:27 +03:00

12 lines
732 B
C++

--- src/osgPlugins/OpenCASCADE/ReaderWriterOpenCASCADE.cpp.orig 2022-12-01 18:17:31 UTC
+++ src/osgPlugins/OpenCASCADE/ReaderWriterOpenCASCADE.cpp
@@ -211,7 +211,7 @@ osg::ref_ptr<osg::Geometry> ReaderWritterOpenCASCADE::
{
// populate vertex list
// Ref: http://www.opencascade.org/org/forum/thread_16694/?forum=3
- gp_Pnt pt = (triangulation->Nodes())(j).Transformed(transformation * location.Transformation());
+ gp_Pnt pt = (triangulation->Node(j)).Transformed(transformation * location.Transformation());
vertexList->push_back(osg::Vec3(pt.X(), pt.Y(), pt.Z()));
// populate color list