Yuri Victorovich 58c66aa1e4 graphics/reactphysics3d: fix build with GCC-based architectures
PR:		235685
Submitted by:	Piotr Kubaj <pkubaj@anongoth.pl>
2019-02-13 07:03:10 +00:00

28 lines
656 B
Makefile

# $FreeBSD$
PORTNAME= reactphysics3d
DISTVERSION= 0.7.0
PORTREVISION= 1
CATEGORIES= graphics
MAINTAINER= yuri@FreeBSD.org
COMMENT= C++ physics engine library in 3D
LICENSE= ZLIB
LICENSE_FILE= ${WRKSRC}/LICENSE
USES= cmake compiler:c++11-lang
USE_GITHUB= yes
GH_ACCOUNT= DanielChappuis
GH_TAGNAME= f3be5384997da7ddeccc526036985a80de660bae # branch 'fix37'
USE_LDCONFIG= yes
CMAKE_ON= BUILD_SHARED_LIBS
do-test:
@cd ${BUILD_WRKSRC} && \
${SETENV} ${CONFIGURE_ENV} ${CMAKE_BIN} ${CMAKE_ARGS} -DRP3D_COMPILE_TESTS=ON ${CMAKE_SOURCE_PATH} && \
${SETENV} ${MAKE_ENV} ${MAKE_CMD} ${MAKE_ARGS} ${ALL_TARGET} && \
./test/tests
.include <bsd.port.mk>