Files
ports/graphics/openshadinglanguage/Makefile
T
Matthias Andree c77c064297 graphics/openexr: really commit v2.5.4 update.
Unfortunately, this was missed with the ilmbase update, and
causes yet another PORTREVISION bump on all dependent ports.

repeating ilmbase's commit log here:

"Patch release with various bug/sanitizer/security fixes, primarily related to
reading corrupted input files."
<https://github.com/AcademySoftwareFoundation/openexr/releases/tag/v2.5.4>

Cherry-pick upstream commit for GCC 11 compatibility:
<https://github.com/AcademySoftwareFoundation/openexr/commit/a40a6151c4e746eb8f93c7c06992d0ec11289fdc>

Since this changes the patchlevel of the solibs, bump PORTREVISION of dependent
ports just to be sure.
(graphics/py-openshadinglanguage is unaltered and .includes the revision bump
from .../openshadinglanguage.)

MFH:		2021Q1 (this requires discussion by ports-secteam@!)

Reported by:	VVD (IRC, #bsdports)
2021-01-03 16:57:29 +00:00

97 lines
2.8 KiB
Makefile

# Created by: Shane Ambler <FreeBSD@Shaneware.biz>
# $FreeBSD$
PORTNAME= openshadinglanguage
DISTVERSIONPREFIX= Release-
DISTVERSION= 1.11.7.3
PORTREVISION= 2
CATEGORIES= graphics devel
MAINTAINER= FreeBSD@Shaneware.biz
COMMENT= Advanced shading language for production GI renderers
LICENSE= BSD3CLAUSE
LICENSE_FILE= ${WRKSRC}/LICENSE.md
BROKEN_FreeBSD_12_powerpc64= fails to compile: llvm_ops.cpp:101:10: fatal error: 'iostream' file not found
BUILD_DEPENDS= llvm-config${LLVM_VER}:devel/llvm${LLVM_VER}
LIB_DEPENDS= libboost_thread.so:devel/boost-libs \
libImath.so:graphics/ilmbase \
libIlmImf.so:graphics/openexr \
libOpenImageIO.so:graphics/openimageio \
libpugixml.so:textproc/pugixml
RUN_DEPENDS= llvm-config${LLVM_VER}:devel/llvm${LLVM_VER}
USES= bison cmake compiler:c++14-lang ncurses
USE_GITHUB= yes
GH_ACCOUNT= imageworks
GH_PROJECT= OpenShadingLanguage
# Use LLVM linker where available
.if exists(/usr/bin/ld.lld) && (${/usr/bin/ld:L:tA} != /usr/bin/ld.lld)
LDFLAGS+= -fuse-ld=lld
.endif
CMAKE_ON= ENABLERTTI OSL_BUILD_TESTS USE_LLVM_BITCODE USE_LIBCPLUSPLUS
CMAKE_OFF= USE_BOOST_WAVE
CMAKE_ARGS+= -DLLVM_CONFIG:STRING="${LOCALBASE}/bin/llvm-config${LLVM_VER}" \
-DCMAKE_INSTALL_DOCDIR:STRING=${DOCSDIR} -DCMAKE_CXX_STANDARD=14
# This flag fixes linking with clang 9.0 ??
CXXFLAGS+= -DNDEBUG
OPTIONS_DEFINE= MATERIALX OSLTOY
OPTIONS_SUB= yes
MATERIALX_DESC= Install material library
MATERIALX_CMAKE_BOOL= OSL_BUILD_MATERIALX
OSLTOY_DESC= Interactive shader edit and visualize tool
OSLTOY_CMAKE_BOOL= USE_QT
OSLTOY_USES= qt:5
OSLTOY_USE= QT=buildtools,core,gui,qmake_build,widgets
CXXFLAGS+= -I${STAGEDIR}/include
# DISTVERSION has an extra digit which isn't in the lib name
# for LIBVERS we want the first three digits
PLIST_SUB+= LIBVERS=${DISTVERSION:C/([0-9]*)\.([0-9]*)\.([0-9]*)(.*)/\1.\2.\3/}
.include <bsd.port.options.mk>
.if ${LLVM_DEFAULT:M[678]0}
LLVM_VER= 90
.else
LLVM_VER= ${LLVM_DEFAULT}
.endif
post-patch:
@${REINPLACE_CMD} -e 's,%%DATADIR%%,${DATADIR},' \
-e 's,%%PYCMD%%,${PYTHON_CMD},' \
${WRKSRC}/src/shaders/CMakeLists.txt \
${WRKSRC}/src/shaders/MaterialX/CMakeLists.txt \
${WRKSRC}/src/doc/CMakeLists.txt \
${WRKSRC}/src/liboslexec/CMakeLists.txt
.if ${SLAVE_PORT} == yes
BUILD_DEPENDS+= ${PREFIX}/share/cmake/pybind11/pybind11Config.cmake:devel/pybind11
LIB_DEPENDS+= liboslquery.so:graphics/openshadinglanguage
RUN_DEPENDS+= ${PYTHON_PKGNAMEPREFIX}openimageio>0:graphics/py-openimageio@${PY_FLAVOR}
PLIST= ${PKGDIR}/pkg-plist-pybind
USES+= python:3.6+
USE_PYTHON= flavors
CMAKE_ON+= USE_PYTHON
CMAKE_ARGS+= -DPYTHON_VERSION=${PYTHON_VER}
do-install:
${MKDIR} ${STAGEDIR}${PYTHON_SITELIBDIR}
${INSTALL_LIB} ${BUILD_WRKSRC}/lib/python/site-packages/oslquery.so ${STAGEDIR}${PYTHON_SITELIBDIR}
.else # SLAVE_PORT != yes
USES+= python:3.6+,build
CMAKE_OFF+= USE_PYTHON
USE_LDCONFIG= yes
.endif # SLAVE_PORT
.include <bsd.port.mk>