Tobias C. Berner 707c6bf295 Change cmake default behaviour to outsource.
Ports that build out of source now simply can use "USES=cmake"
instead of "USES=cmake:outsource". Ports that fail to build
out of source now need to specify "USES=cmake:insource".

I tried to only set insource where explictely needed.

PR:		232038
Exp-run by:	antoine
2018-12-25 20:25:39 +00:00

58 lines
1.6 KiB
Makefile

# Created by: Shane Ambler <FreeBSD@Shaneware.biz>
# $FreeBSD$
PORTNAME= openshadinglanguage
PORTVERSION= 1.10.2
DISTVERSIONPREFIX= Release-
PORTREVISION= 2
CATEGORIES= graphics devel
MAINTAINER= FreeBSD@Shaneware.biz
COMMENT= Advanced shading language for production GI renderers
LICENSE= BSD3CLAUSE
BUILD_DEPENDS= llvm-config60:devel/llvm60
LIB_DEPENDS= libboost_thread.so:devel/boost-libs \
libtinfo.so:devel/ncurses \
libImath.so:graphics/ilmbase \
libIlmImf.so:graphics/openexr \
libOpenImageIO.so:graphics/openimageio \
libpugixml.so:textproc/pugixml
RUN_DEPENDS= llvm-config60:devel/llvm60
USES= bison cmake compiler:c++11-lang ncurses python:build
USE_LDCONFIG= yes
USE_GITHUB= yes
GH_ACCOUNT= imageworks
GH_PROJECT= OpenShadingLanguage
CMAKE_ON= ENABLERTTI OSL_BUILD_TESTS USE_LLVM_BITCODE USE_LIBCPLUSPLUS
CMAKE_OFF= USE_BOOST_WAVE
CMAKE_ARGS= -DLLVM_CONFIG:STRING="${LOCALBASE}/bin/llvm-config60" \
-DCMAKE_INSTALL_DOCDIR:STRING=${DOCSDIR} \
-DUSE_CPP:STRING=11
OPTIONS_DEFINE= OSLTOY
OPTIONS_SUB= yes
OSLTOY_DESC= Interactive shader edit and visualize tool
OSLTOY_CMAKE_BOOL= USE_QT
OSLTOY_USES= qt:5
OSLTOY_USE= QT=core,gui,qmake_build,widgets
CXXFLAGS+= -I${STAGEDIR}/include
PLIST_SUB+= LIBVERS=${PORTVERSION}
post-patch:
@${REINPLACE_CMD} -e 's,bash,sh,' \
${WRKSRC}/src/liboslexec/serialize-bc.bash
@${REINPLACE_CMD} -e 's,%%DATADIR%%,${DATADIR},' \
-e 's,%%PYCMD%%,${PYTHON_CMD},' \
${WRKSRC}/src/shaders/CMakeLists.txt \
${WRKSRC}/src/shaders/MaterialX/CMakeLists.txt \
${WRKSRC}/src/doc/CMakeLists.txt
.include <bsd.port.mk>