ports/graphics/openshadinglanguage/files/patch-src_liboslexec_llvm__instance.cpp
Kurt Jaeger 3e6bd53572 graphics/openshadinglanguage: update 1.8.10 -> 1.10.2
PR:		225942
Submitted by:	Shane Ambler <FreeBSD@ShaneWare.Biz> (maintainer)
Relnotes:	https://github.com/imageworks/OpenShadingLanguage/releases
2018-12-08 15:17:58 +00:00

12 lines
545 B
C++

--- src/liboslexec/llvm_instance.cpp.orig 2016-07-02 00:07:46 UTC
+++ src/liboslexec/llvm_instance.cpp
@@ -1040,7 +1040,7 @@ BackendLLVM::run ()
// Generate the LLVM IR for each layer. Skip unused layers.
m_llvm_local_mem = 0;
llvm::Function* init_func = build_llvm_init ();
- std::vector<llvm::Function*> funcs (nlayers, NULL);
+ std::vector<llvm::Function*> funcs (nlayers, (llvm::Function*)NULL);
for (int layer = 0; layer < nlayers; ++layer) {
set_inst (layer);
if (m_layer_remap[layer] != -1) {