games/vkquake: fix build on 32-bits
./atomics.h:201:9: error: large atomic operation may incur significant performance penalty; the access size (8 bytes) exceeds the max lock-free size (4 bytes) [-Werror,-Watomic-alignment]
return atomic_fetch_add (atomic, value);
^
/usr/include/stdatomic.h:354:2: note: expanded from macro 'atomic_fetch_add'
atomic_fetch_add_explicit(object, operand, memory_order_seq_cst)
^
/usr/include/stdatomic.h:247:2: note: expanded from macro 'atomic_fetch_add_explicit'
__c11_atomic_fetch_add(object, operand, order)
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@@ -28,7 +28,7 @@ ALL_TARGET= # empty
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.include "${.CURDIR}/../quake-data/Makefile.include"
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CFLAGS+= -DDATADIR='\"${Q1DIR}\"'
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CFLAGS+= -DDATADIR='\"${Q1DIR}\"' -Wno-error=atomic-alignment
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OPTIONS_DEFINE= USERDIRS WAVE FLAC MP3 VORBIS # OPUS
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OPTIONS_RADIO= MODPLAYER
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